007 First Light Achievements & Trophies Guide

Welcome to the 007 First Light achievements and trophies guide. This guide covers all 37 achievements/trophies available in the base game at launch.

Game Stats

  • Difficulty: 2.5/10
  • Time to Completion: 20-30 hours
  • Does Difficulty Affect Achievements/Trophies?: No. Choose the difficulty that best suits your play style.
  • Missable Achievements/Trophies: No. You can replay all chapters.
  • Bugged Achievements/Trophies: None reported yet.

General Tips

  • Go into missions with at least 1 gadget that uses chemicals and 1 that uses electricity.
  • Choose the laser strap gadget when available since it is needed for reaching many collectibles.
  • Use the grapple (RT/R2) when sneaking up on someone to direct them over a ledge.
  • Take enemy weapons by only sprint (X/Square) and tapping punch (RT/R2), or with a vault attack (X/Square) when prompted.
  • Pickpocket with the laser watch or toxic dart.
  • Check if someone is immune to bluff before trying it on them.
  • Kick oil barrels to leak oil causing enemies to slip and incapacitate.

Story Achievements

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Against the Odds

Icebreaker

15G – Survive the helicopter crash

Automatic story achievement/trophy. This will unlock after rescuing the hostages from the camp during the prologue: Against the Odds.

The Needle’s Eye

From Malta with love

15G – Complete your training as a recruit in Malta

Automatic story achievement/trophy. This will unlock after completing advanced training on Malta during The Needle’s Eye.

A Night Out

Shaken not stirred

15G – Complete your first assignment at the nightclub

Automatic story achievement/trophy. This will unlock after finishing your first mission in the nightclub during A Night Out.

All the Time in the World

I expect you to die

15G – Survive the explosion at the hotel in Slovakia

Automatic story achievement/trophy. This will unlock after the boss fight during All the Time in the World.

Skyfall

30G – Jump out of a plane in Slovakia

Automatic story achievement/trophy. This will unlock after opening your parachute at the end of All the Time in the World.

The Past Never Dies

Win, lose or die

15G – Win the auction

Automatic story achievement/trophy. This will unlock after winning the auction during The Past Never Dies.

Nobody lives forever

15G – Find 009s body

Automatic story achievement/trophy. This will unlock after reaching 009’s hideout in The Past Never Dies.

Beyond the Grave

Trigger Mortis

30G – Escape the ambush alive

Automatic story achievement/trophy. This will unlock after running out of ammo at the end of Beyond the Grave.

Uninvited

A hard man to kill

15G – Survive an assassination attempt

Automatic story achievement/trophy. This will unlock after pursuing the shooter at the start of Uninvited.

You only live twice

30G – Defeat the assassin

Automatic story achievement/trophy. This will unlock after the boss fight during Uninvited.

Agent under fire

15G – Escape in the bin lorry

Automatic story achievement/trophy. This will unlock after escaping at the end of Uninvited.

Knightfall

All time high

15G – Infiltrate Nicholas Webb’s penthouse

Automatic story achievement/trophy. This will unlock as you enter the penthouse during Knightfall.

No time to die

30G – Escape by helicopter

Automatic story achievement/trophy. This will unlock as you escape by helicopter at the end of Knightfall.

Time to Die

Double or die

15G – Save Teresa Lorca

Automatic story achievement/trophy. This will unlock after the 1st boss fight during Time to Die.

You know my name

30G – Defeat Damien Webb

Automatic story achievement/trophy. This will unlock after the 2nd boss fight at the end of Time to Die.

Solo

15G – Leave MI6 as a rogue agent

Automatic story achievement/trophy. This will unlock after walking out the front door of MI6.

Wave of the Future

The writing is on the wall

30G – Catch Isola

Automatic story achievement/trophy. This will unlock after the boat chase at the end of Wave of the Future.

For England

For King and country

120G – Defend MI6

Automatic story achievement/trophy. This will unlock after the final boss fight at the end of For England.


Collectible Achievements

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The world is not enough

30G – Collect all postcards

Find all postcards in 007 First Light. While using the Q-Watch, collectibles will be highlighted in yellow and have a small bookmark icon next to them before interacting with them.

Refer to the 007 First Light Collectibles Guide for details.

For your eyes only

30G – Unlock all MI6 files

Find all intel in 007 First Light. While using the Q-Watch, collectibles will be highlighted in yellow and have a small bookmark icon next to them before interacting with them.

Refer to the 007 First Light Collectibles Guide for details.

Recovered assets

30G – Collect all mementos

Find all mementos in 007 First Light. While using the Q-Watch, collectibles will be highlighted in yellow and have a small bookmark icon next to them before interacting with them.

Refer to the 007 First Light Collectibles Guide for details.

Casino Royale

30G – Collect all playing cards

Find all playing cards in 007 First Light. While using the Q-Watch, collectibles will be highlighted in yellow and have a small bookmark icon next to them before interacting with them.

Refer to the 007 First Light Collectibles Guide for details.

A legacy of spycraft

30G – Discover all legacy items

Find all legacy items in 007 First Light. While using the Q-Watch, collectibles will be highlighted in yellow and have a small bookmark icon next to them before interacting with them.

Refer to the 007 First Light Collectibles Guide for details.

A collector’s habit

80G – Find all collectibles

Find all collectibles in 007 First Light. While using the Q-Watch, collectibles will be highlighted in yellow and have a small bookmark icon next to them before interacting with them.

Refer to the 007 First Light Collectibles Guide for details.


Combat Achievements

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Sleight of hand

15G – Disarm an enemy by shooting a weapon from their hand

Disarm an enemy by shooting the weapon from their hands. This should unlock during training when you are prompted to do so in Malta.

007 First Light Achievements & Trophies Guide - Sleight of Hand

Soft landing

15G – Tackle an enemy over a ledge

Tackle and follow an enemy over a ledge. Hold RT/R2 to grab an enemy and run both yourself and them over an open ledge. This can easily be done while working to get the final flag during the advanced training at night.

007 First Light Achievements Guide - Soft Landing

Firestarter

15G – Push an enemy into a fire extinguisher

Push an enemy into a fire extinguisher. Hold RT/R2 to grab an enemy and run them into a fire extinguisher. This can easily be done when entering the laundry room during All the Time in the World.

007 First Light Trophies Guide - Firestarter

Positively shocking

15G – Make an enemy taser another enemy

Get an enemy to taser another enemy. When you see an enemy pull out a taser with the blue line indicating they are about to shoot you, grab (hold RT/R2) and run another enemy in the path of the shot. This can easily be done when entering the laundry room during All the Time in the World. Alert the guard that has a bullet-proof vest. He will call in backup before shooting the taser.

007 First Light Achievements & Trophies Guide - Positively Shocking

He’ll live

15G – Knock out an enemy by shooting him in the legs

Take out an enemy by shooting them in the legs. Shoot an enemy multiple times in the legs. This can easily be done just after dropping into the pipe while trying to catch the plane during All the Time in the World.

007 First Light Achievements Guide - He'll Live

Short fuse

15G – Shoot an enemy while he’s throwing a grenade

Shoot an enemy when they are about to throw a grenade. While in fire fights, listen for enemies that call out a grenade and quickly shoot them. This can be done during the fight just outside the plane at the end of All the Time in the World.

007 First Light Trophies Guide - Short Fuse

Gadgets

Always have an exit plan

15G – Use a gadget to escape a confrontation

Use a gadget during a confrontation to escape. Walk up to any guards and start a confrontation (B/Circle). Then use one of your gadgets (hold LB/L1 and choose a gadget) to get away. This can easily be done when entering the laundry room during All the Time in the World.

Disarming personality

15G – Disarm an enemy with a laser

Disarm an enemy with a laser. While in a gunfight, look at an enemy and use the strap laser (hold LB/L1 to bring up the gadgets menu, and select the strap laser). This can easily be unlocked when you reach the first open area with many guards on your way to 009’s boat during The Past Never Dies.

007 First Light Achievements & Trophies Guide - Disarming Personality

Damp squib

15G – Hack a grenade before it explodes

Hack a grenade before it explodes. After an enemy releases a grenade, look at it and hold LB/L1 to bring up the gadgets menu. Then select A/X to hack the grenade. This can easily be unlocked when you reach the first open area with many guards on your way to 009’s boat during The Past Never Dies.

007 First Light Achievements & Trophies Guide - Damp Squib

TacSim Achievements

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What if…?

30G – Complete an Operation in TacSim

Finish any Operation in TacSim. From the main menu, enter Tactical Simulations and finish any Operation.

A change of pace

30G – Complete an Escalation in TacSim

Finish any Escalation in TacSim. From the main menu, enter Tactical Simulations and finish tier 1 of any Esdcalation.

The readiness is all

80G – Beat tier 3 of an Escalation in TacSim

Complete tier 3 of an Escalation in TacSim. Finish tiers 1-3 of any Escalation in the Tactical Simulations.

Keep moving forward

30G – Achieve clearance level 3

Reach clearance level 3 in TacSim. After completing the above achievements/trophies, play through a few more operations or escalations to unlock the final TacSim achievement. These should unlock quickly.


That’s it for the 007 First Light achievements and trophies guide. Please post any questions or comments below. Thanks.

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