Welcome to the Clair Obscur: Expedition 33 collectible locations guide. This guide shows where to find all collectibles needed for the achievements/trophies.
Refer to the Clair Obscur: Expedition 33 Achievements & Trophies Guide for all other achievements and trophies.
Links
- Lumiere
- Spring Meadows
- Camp
- The Continent
- Flying Waters
- Ancient Sanctuary
- Gestral Village
- Esquie’s Nest
- Stone Wall Cliffs
- Forgotten Battlefield
- Monoco’s Station
- Old Lumiere
- Visages
- Sirene
- Monolith
- Return to Lumiere
- Southern Areas
- Central Areas
- Northern Areas
Lumiere
Lumiere Record – Just before heading down the stairs to the docks, turn right before the large statue and run toward the stage with the dancers. Fight the Mime to the right of the stage for the first record. This will also give you the A Peculiar Encounter achievement/trophy. If you happen to miss this record there is another one when you return to Lumiere at the end of the game near the Opera House.

Warning: This key is missable along with the journal it gives access to.
Old Key – Earn up to 3 tokens by talking with everyone at the festival. Make sure you trade a token with Colette for the key. It is needed to reach a journal.
Spring Meadows
Journal: Expedition 81– When you reach the Abandoned Expeditioner Camp a cutscene will play and you will automatically collect the first journal.
Nevron Quest: Jar – Talk with the Nevron next to the flag. Head down the hill just passed the bridge in the next area and collect the Resin. Return it to Jar.

Camp
Lettre a Maelle Record – After finding the Verso Record in Visages and returning the camp, choose the option to check up on the others. Maelle will ask Verso to play on the piano, unlocking another record.
Sciel Record – Reach relationship rank 6 with Sciel.
Lune Record – Reach relationship rank 6 with Lune.
Monoco Record – Reach relationship rank 6 with Monoco.
The Continent
Goblu Record – Purchase from the merchant west of Ancient Sanctuary.

Journal: Expedition 62 – Found in some rubble north of Gestral Village.

Journal: Expedition 64 – Find the journal near a campsite with a mast.

Forlorn Record – Enter the Manor through a door on the southeast landmass. This will require flying in Act 3.

Lost Voice Record – Purchase from a merchant standing next to 4 large jars on the central island east of Monoco’s Station.

Journal: Expedition 47 – Found on some rubble in a valley on the west side of the central island.

Journal: Expedition 43 – On a small island south of the large landmass in the northeast.

Children of Lumiere Record – Purchased from a merchant in a small area just north of Monoco’s Station. This required flying to reach.

Journal: Julie Search and Rescue – On a tall plateau south of Monoco’s Station. This will require fly to reach in Act 3.

Journal: Verso – Behind some tough enemies on the same plateau as the previous journal.

Robe de Jour Record – Purchase from a merchant on an island northwest of the large landmass in the northeast.

Linen and Cotton Record – Purchased from a merchant on a tiny island in the northeast.

Journal: Expedition 40 – On an island just south of the Monolith.

Lost Gestrals
#1 Lost Gestral – Talk to the Lost Gestral just outside the portal to Esquie’s Nest. This cannot be missed.

#2 Lost Gestral – Take the path to the east of the Stone Wave Cliffs. The Gestral is behind some enemies. Once you can fly in Act 3, you can skip them.

#3 Lost Gestral – On the island surrounded by the southern area.

#4 Lost Gestral – On a small floating island high up in the sky just south of the Endless Tower. This requires flying to reach in Act 3.

#5 Lost Gestral – Final another Lost Gestral standing under 2 trees on the central island east of Monoco’s Station.

#6 Lost Gestral – On a beach just east of the central island.

#7 Lost Gestral – Behind 2 mime enemies on an island northwest of the central island.

#8 Lost Gestral – Just east of The Reacher on the large landmass in the northwest.

#9 Lost Gestral – In the red forest on the large landmass in the northeast.

Feet
Gault’s Foot: Gault Fury – Just south of the entrance to Monoco’s Station.

Rocher & Abbest Feet: Rocher Hammering & Abbest Wind – Southwest of Monoco’s Station

Jar’s Foot: Jar Lampstorm – Southeast of Monoco’s Station.

Potier’s Foot: Potier Energy – East of the Forgotten Battlefield on the south-side of the start of the peninsula.

Sappling’s Foot: Sappling Absorption – On the beach at the end of the peninsula east of the Forgotten Battlefield.

Grosse Tete Foot: Grosse Tete Whack – In the middle of the same peninsula next to the Coastal Cave. This boss will kill itself after ramping up its attacks. Each time it will slam an additional 2 times. Dodge or parry to avoid each hit. When it reaches roughly 26 hits in a single attack, it will explode.

Flying Waters
Nocturne Pour un Masque de Tristesse Record – When you reach the dining hall in the manor, move 4 switches on the walls/pillars to reveal a passage by the fireplace leading to a record. Move counter-clockwise around the room from the entrance. The 1st switch is on the wall just to the right of the table. Find the 2nd switch on the back of a pillar on the far side of the table. The 3rd switch is on the wall to the right of the fireplace just before entering the small area with the fireplace. Flip the final switch on the wall to the left of the fireplace. If you miss this, don’t worry. You will return to the Manor many times.




Nevron: Demineur – Before heading inside the ship, turn right and go inside a large jar. Talk with Demineur to start his quest. Jump across the platforms in his area and collect the Intact Mine. Return the mine to the Nevron.

Journal: Expedition 68 – On the main path through a narrow corridor. You can’t miss it.
Bourgeon Skin – Defeat the tall Bourgeon for a Nevron quest item.
Ancient Sanctuary
Journal: Expedition 63 – From the Giant Bell Ally flag, head down to the fork in the path and hug the right side.

Gestral Village
Journal: Expedition 52 – From the Chief’s House, turn left and follow the path toward the Arena. Collect the journal in a small path to the left of one of the signs.

Esquie’s Nest
Journal: Expedition 66 – After Esquie knocks over a pillar, run across it and take a right at the first junction. Collect the journal near the tents.
Stone Wall Cliffs
Journal: Expedition 78 – From the Entrance flag, hug the right wall while looking for a rope. Ascend the rope and collect the journal.
Journal: Expedition 56 – When you enter a large open area with cliffs, look to the left. Collect the journal next to a statue.

Journal: Expedition 50 – From the Paintress Shrine flag, continue down the path passed the ship. In the next enclosed area, head to the left and find the journal.
Nevron Quest: Hexga – After moving through the farm and shimming across a ledge, talk with Hexga. Go inside the cave next to Hexga and work your way to the lower area by sliding down the rope. Collect 3 Rock Crystals and return them to the Nevron.

Gustave Record – After completing Stone Wall Cliffs, head back inside. Travel along the cliff edge, through the dark cave. Collect the record overlooking the cliff when it opens up.
Forgotten Battlefield
Journal: Expedition 41 – From the fading woman, turn right and head down the narrow corridor. Take the first left and gather the journal.
Journal: Expedition 57 – Go directly behind the fading woman and hug the right wall. Collect the journal next to a trebuchet.
Monoco’s Station
Journal: Expedition 65 – After Monoco joins the team, head to the back of the train station, cross the bridge, turn left, and cross the tracks. Grab the journal on the left.
Old Lumiere
Journal: Expedition 58 – Automatic unlock. The team will find this during a cutscene. It will show up in your inventory after completing Old Lumiere and returning to camp.
Journal: Survivor – While exploring as Maelle, you will walk through a broken doorway to an open area with a large sword in front of you. Turn to the right and look for a broken pipe sticking out over the edge with an item on it. Drop down, turn around, and use the Old Key from the festival in Lumiere to access the journal.

Renoir Record – From the Manor Garden’s flag, go through the crack in the left wall and hug the left side. Enter the Manor and collect the record on the sink.
Journal: Renoir – Grab the journal on the night stand next to the bed in the adjacent room.
Journal: Expedition 42 – From the Manor Garden’s flag head to the right side of the manor and up the slope.
Visages
Journal: Expedition 69 – From the Joy Vale flag, hug the left wall and collect the journal in a small cave.
Journal: Expedition 39 – Before interacting with the Sadness Mask, turn right then left and run to the top of the mountain. Grab the journal from a small campsite.
Verso Record – Before interacting with the Anger Mask, turn right and enter the cave on the right with a door to the Manor. Collect the record next to the piano.
Journal: Unknown – Find the journal at the foot of the bed in the next room.
Sirene
Journal: Expedition 55 – Near the start of the area you will see some dancers in front of a large doorway. Collect the journal opposite the door on the right.
Journal: Expedition 67 – Grab the journal just before reaching the Dancing Arena flag (final flag before the Axon).
Monolith
L’Amour D’Une Mere Record – From the gravesite where Maelle talks in the Tainted Battlefield, turn left and enter a cave leading to the Manor. Collect the record inside the greenhouse.
Journal: Aline – Inside the same greenhouse as the record.
Journal: Expedition 70 – From the area with flower vendors in Tainted Lumiere, take the path on the right and follow it to another journal.

Return to Lumiere
Journal: Expedition 60 – Before entering the opera house, turn right and walk toward the edge. Interact with the prompt and you will find a journal in the water below.
Lumiere Record – Next to the Opera House flag.
Southern Areas
The Small Bourgeon

Nevron Quest: Small Bourgeon – Talk with the Small Bourgeon inside the area. If you already killed a full-sized Bourgeon, give it the skin. Then, leave the area and return to finish the quest.
Journal: Expedition 53 – Down a small path in the area, directly across from the Nevron when it is fully grown.
Red Woods

Nevron Quest: Benisseur – Approach the fountain and deposit a total of 90k Chroma. This will awaken the Nevron and complete the quest.
Twilight Quarry

Un 33 Decembre a Lumiere Record – Collect the only item in this one-screen area.
Crushing Cavern

Journal: Expedition 45 – Defeat the Giant Sapling boss then continue further into the cave to collect the journal.
Lost Woods

Aline’s Glasshouse Record – Grab the only item in this one-screen area.
Yellow Harvest

Journal: Expedition 38 – From the Harvester’s Hollow flag, head down into the main area and keep to the right. Go up the ramp and collect the journal at the top.

Journal: Expedition 44 – From the Harvester’s Hollow flag, head down into the main area and keep to the right. Go passed the ramp and find a journal sitting in the large, open area.
Journal: Expedition 59 – From the Yellow Spire Wrecks flag, turn left and grab the journal near the large red blob.
Glaise Foot: Glaise Earthquakes – If you didn’t already get this ability, make sure Monoco is in your party when you fight the boss.
White Tree

Journal: Expedition 36 – Collect the journal in this one-screen area.
Honeymoon in Lumiere Record – Grab the record in this one-screen area.
Endless Tower

Clea Record – Complete Stage 11-3 in the Endless Tower for the record.
The Fountain

Nevron Quest: Blanche – After helping all 8 other Nevrons, talk to this Nevron. If you helped all of them and didn’t kill the Nevrons except the Chalier who asked for it, the Aiding the Enemy achievement/trophy will unlock and you will receive 100 Colour of Luminas.
Journal: Expedition 84 – From the Nevron, turn right and look for the journal.
Ancient Gestral City

Lights of the Past Record – Collect the only item in this one-screen area.
The Meadows

Our Painted Family Record – Grab the only item in this one-screen area.
Stone Wave Cliffs Cave

Journal: Expedition 54 – Defeat the Chromatic Hexga boss and collect the nearby journal.
Flying Casino

Reveries Dans Paris Record – Head around the right side of the casino.
Central Areas
Stone Quarry

Nevron Quest: Troubadour – Talk with the Nevron to start the quest. Watch where the bubbles set their color at the top of the screen. If you see green with a high pitch sound, do nothing. If you see red with a low pitch sound, press RB/R1 to parry. Complete 3 rounds then talk to the Nevron to complete the quest.
Journal: Expedition 48 – Right next to the Nevron.
The Carousel

Le Grand Cafe de Lumiere Record – From the flag, hug the left wall and enter al small cave with a campsite.
Frozen Hearts

Journal: Expedition 51 – From the Icebound Train Station flag, go straight across the tracks and work your way behind the large locomotive in front of you. Find the journal in a small cavern.

Clea! Don’t Pull Your Sister’s Hair! Record – From the Glacial Falls flag, turn to the right and follow the path through a cave into a large, lower area. Enter the door to the Manor and grab the record next to the harp.

Nevron Quest: Danseuse Teacher – From the Glacial Falls flag, turn left and head to the back of the area and up the stairs. Follow the path and talk with the Danseuse Teacher (1 of 4 Nevrons) in an area below. For this quest, you need to parry all of the teacher’s attacks. They come in sets of 3 with a set pattern. Once you parry all 15 attacks, she will give you a reward.

Esoteric Ruins

Nevron Quest: Portier – Talk with the Nevron a few times until it repeats itself. Head toward the flag and climb the wall on the left. When you reach the maze, shooting the flames will open or close specific doors. There are 9 rooms in the maze and we will number them as if we are looking down from the top: 1 2 3 on the top row, 4 5 6 in the middle, and 7 8 9 on the bottom. You will start in cell 8.
- Shoot the flame in cell 8
- Move into cell 7 and shoot the flame
- Run up into cell 4 and stop in cell 5
- From cell 5 shoot 6, 5, and 4
- Run through cell 6 to 2 and shoot the flame in 2
- Run back through cell 3, 6, and stop in cell 9
- From cell 9 shoot 8 and 9
- Exit through cell 2 and collect the Wood Boards
- Return to the quest giver to finish the quest
Floating Cemetery

Nevron Quest: Chalier – Talk with the Nevron and choose a weapon for it to use. Follow it into the building and fight. After doing so, the Nevron will ask you to kill it. This is the only time where killing it is ok.
Falling Leaves

Alicia Record – From the flag, hug the right side and descend 2 ropes. Enter the Manor door on the left and collect the record.
Journal: Expedition 35 – From the Manor door, continue straight, ascend a rope, climb a cliff face, drop down, and hug the left wall to find the journal.
Journal: Expedition 49 – Talk to the boy near the flag. Next talk to the Lady of Sap. Return to the boy and he will open the door behind him. Follow the path to the journal.
Until Next Life Record – Continue along the path and defeat the Scavenger boss. Return to the boy and receive the record as a reward.
Blades Graveyard

Reverence Record – Collect the only item in this one-screen area.
Boat Graveyard

Alicia’s Birthday Party Record – Grab the only item in this one-screen area.
White Sands

Aline Record – Collect the only item in this one-screen area.
Northern Areas
The Reacher
Note: Maelle will ask you to travel to The Reacher as part of her relationship rank 6 quest.

Journal: Unknown – From the Ladder Area flag, head straight and work your way down to the lower area. Then enter the large door to the Manor. Inside collect the journal.

Journal: Expedition 61 – From the Foggy Area flag, keep to the right and work your way up the mountain. Find another journal just before a hot air balloon.
The Crows

Journal: Expedition 34 – Grab the journal by the flag. Optionally, you can shoot all the crows to unlock a boss fight.
The Canvas

Manor Family Canvas – Collect the canvas after entering the area.
Journal: Unknown – Head into the manor through any door you have access to (Gestral Village has one) and interact with the empty frame on the staircase. Run back to the newly opened door after the dining hall and collect the journal.
Renoir’s Drafts

Endless Light Record – From the flag, head down the hill and hug the left side while making a U-turn at the bottom. Follow the path and collect the record inside a large statue.
The Abyss
Journal: Simon – Continue through Renoir’s Drafts to find the entrance to The Abyss. After defeating Simon, his journal is directly behind him.
Sirene’s Dress

Journal: Expedition 43 – Defeat the boss and collect the journal behind it.
Sinister Cave

Nocturne Pour Lumiere Record – When you enter the main cavern, hug the right wall and use 2 grapple points. Then hug the left wall until you find a small hole in the ground. Stand to the right of the hole and drop down to collect the record.
Gestral Beach

Journal: Expedition 37 – After entering the area, turn right and collect the journal.
That’s it for the Clair Obscur: Expedition 33 collectible locations guide. Please post any questions or comments below. Thanks.